State

sealed class State

Types

Connected
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common
object Connected : State
Peripheral is ready (i.e.
Connecting
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common
sealed class Connecting : State
Disconnected
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common
data class Disconnected(status: State.Disconnected.Status?) : State
Triggered either after an established connection has dropped or after a connection attempt has failed.
Disconnecting
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common
object Disconnecting : State

Inheritors

State
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State
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State
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State
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