RelativePathBuilder
Handles relative path building when the underlying output type can't.
Types
Functions
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open override fun cubicTo(beginControlX: Float, beginControlY: Float, endControlX: Float, endControlY: Float, endX: Float, endY: Float)
Add a cubic bezier from the last point, approaching control points beginControlX, beginControlY and endControlX, endControlY, and ending at point endX, endY.
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Same as lineTo, except coordinates are relative to the current location.
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Same as moveTo, except coordinates are relative to the current location.
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Same as quadraticTo, except coordinates are relative to the current location.